This time I wanted to focus more on the workflow in general. But I was also able to dive deeper into Octane materials, motionblur and render optimizations, as well as preparations for a better post production workflow and x-particles. I still prefer to work with the Cinema4d plugin version of Octane but might as well do some tests with it´s standalone version for network rendering in the future…

A behind the scenes video might follow in the next weeks

Visuals by pixelasm www.pixelasm.com | facebook.com/pixelasm | twitter.com/RalfBreninek

Animation audio “Intense Cinematic Trailer Music” by MartijndeBont

Thanks for their critique :
Benedikt Stücken
Fritz Gnad feezenfreezen.de
Johannes LDC Guerreiro visualoverkill.de
Matthias Wutschke wutschke.net
Werner Breninek